The Ericksonian language game
Words that open the trance.
You get a sentence. You connect it to the next. You build a story. The detector shows you, instantly, which Ericksonian patterns you used — and which traps slipped in.
The detector, on one sentence
As you listen to these words, you can notice how easily you let yourself drift — first in your shoulders, or perhaps in your breathing.
Pick a game
The Bridge
What's true now, and where you want to go. Pick the good bridge, then write your own.
6 min
Start
Pattern hunt
Ten sentences. Spot the hidden pattern — and the traps that spoil a suggestion.
4 min
Start
Transform
A direct order becomes an invitation. The cards tell you which patterns to use.
6 min
Start
Story chain
Five steps, five cards: from the first line to a short, complete induction, read aloud.
10 min
Start
Class mode
For courses and groups: one challenge on the big screen, a timer, then the models.
15 min
Start